![]() I aim to combine important details with a basic workflow using image textures. To the right we work with green sockets representing shader data until we finally end up with a connection to the Material output node.Then we combine grayscale and color data in the middle with grey and yellow sockets.In general, purple, vector data lives in the beginning of a node tree to the left.To add image textures, drag-and-drop them from the browser window.Use the add menu to add nodes and connect nodes from left to right.How to work with Blenders shader node system? ![]() After all, as we progress and become better artists we understand that the basics is what everything rests upon. For the seasonal Blender user there can also be gems here. ![]() If you are starting to get your feet wet with Blender and you are now looking towards materials and how to use Blender nodes, you have come to the right place.
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